A host of new challenges faced Game of Thrones’ visual effects veterans, Mackevision for Season 7, but they stepped up to deliver some of their most intensive and impressive VFX to hit the small screen. We ask Heiko Burkardsmaier and Christian Zilliken what it was like working on the latest season of the series and how they utilized Shotgun, 3ds Max and for the first time, Maya, to achieve their extraordinary results.

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