This year, The Elder Scrolls Online: Legacy of the Bretons is taking players to an area that’s never been seen or explored in the series’ history. The centerpiece of 2022’s year of new content, the High Isle chapter, fully realizes a world that even the most studied Elder Scrolls historians have only ever know as a dot on a map, and as such there’s a whole new locale and culture to absorb. Along with a load of new features, creative director Rich Lambert teases a more politically minded, “classic Elder Scrolls” experience with shades of Game of Thrones.

The esteemed loremasters at Bethesda Game Studios were something of a real-life Elder Council for the ZeniMax Online team during the development of High Isle, which was a blessing to Lambert and co. It’s been largely the same group of folks making mainline Elder Scrolls games since 2002’s The Elder Scrolls 3: Morrowind, and it’s hard to imagine a better team of consultants to help The Elder Scrolls Online return to its roots for its ninth year.

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