Bringing a fresh perspective to the industry, Blinkmoon has a clear vision: to drive the creation of ‘best-in-class’, player-driven content that merges the magic of movies with genre-defining gaming experiences. Utilizing Unreal 5 Engine, Blinkmoon will soon premiere the first of several unique titles that are currently in development.

“Having pushed the boundaries of VFX on a technical and creative level for over two decades, we believe we have what it takes to level up gameplay – placing immersive visual effects at the heart of everything we do,”  said Mohsen Mousavi, Co-Founder of Blinkmoon. “We want to create gaming experiences that the next generation will grow with and repeatedly come back to.”

The founding team includes developers such as Troy Dunniway, a former studio head for Disney & Samsung, Project Lead for Ubisoft, and Studio Creative Director for both Microsoft and EA Games. A seasoned, 25-year game executive with top selling-credits such as Rainbow Six, Ratchet & Clank, and Oddworld Munch’s Oddysee, Troy will serve as General Manager of Gaming for Blinkmoon. 

Hugh Behroozy leads the Blinkmoon team as CEO, and is responsible for driving the overall vision, growth, and strategic development of the company and its projects. A lifelong creator and gamer, Hugh has over a decade of entertainment industry experience working in VFX roles for titles such as Guardians of the Galaxy, and Justice League

Joining Hugh as Co-founder, Creative Director and COO is veteran VFX Supervisor, Emmy-Award winner and Academy of Motion Picture Arts and Sciences executive committee member, Mohsen Mousavi, who has helmed titles such as Game of Thrones, Marvel’s Spiderman, Independence Day 2 and The Meg.

“I’m proud to bring this team of exceptional creators together to bridge the gap between blockbuster, cinematic experiences and interactive gaming,” said Hugh Behroozy, CEO and Co-Founder of Blinkmoon. “Everyone at Blinkmoon is a gamer and storyteller. We want our games to not only be fun, but to also inspire and promote inclusivity in our player community.”

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