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In the modern age of gaming, it seems like indie games are king. AAA games, on a whole, just aren’t as good as the far cheaper and more challenging games emerging from indie creators. Well it turns out that this could’ve easily been predicted because it’s all happened before – and in Art no less! That’s right, Loyal Theorists, the stuffy world of Art can reveal the exact phases of how gaming has progressed, and what will come next!

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44 COMMENTS

  1. Finally a game theory I can relate to! I’m doing fine art at uni, and the biggest challenge is doing something that hasn’t been done before, you can either be very thoughtful and really bury the context in a piece of artwork (post modernism) or make it very literal (modernism and post-post modernism).

    Oh, and the whole urinal in the art gallery thing, the whole point is that anything can be art if it’s presented in the same way as art. (Seem familiar with indie and triple a games? They’re both on the same platforms). To add to this, an artist did put their bed and everything in their bedroom in an art gallery…

    Modern art is more about interpretation than looking pretty, which you’ll find with games now…

  2. Good theory, though I am wondering if it has as much to do with taste as it does with sheer quantity. There's so many massive open world games with 100s of hours of content that I would like to play, but I just don't have the time for it anymore. I mean, I haven't finished a game in a year and a half and haven't "100% completion" in probably 5 years or so. At some point, game designers need to pick what's important to their game rather than just trying to put everything into every game…my video game life seems like an endless "Fetch" quest nowadays.

  3. I have an idea for a theory… What is Medicis Military budget in Just Cause 3? I was playing Just Cause 3 and then arrived at a massive satalite base… It occured to me that the DRM has Massive satalite bases, large airbases with suspended runways, countless soldiers and huge general bases. So surely this must cost alot of money but I wondered how much? Could you do a theory on it? (I know It might be a challenge but you like challenges)

  4. Watching Star Trek reruns as a kid, with the shows not-so-secretly stuffing meta down your throat, I've come to appreciate massive not only the artistic value in satire of all kinds, be it of games, art or comedy in general, but also it's importance. Deconstructing the past is and important part of being human, and gives you immense understanding of the world. The postmodernist approach really brings to light the path less traveled, the odd, rough, darker side of culture and humanity.

    That's also the reason why I have tremendous respect for post-postmodernist ideals, a feeling of traditionalism. The idea you can sit down with a book and not strain your brain to understand complex issues and satire and social commentary and instead take the story at face value, read it not as a piece of activism or protest but of creativity and vision. Someone sat down and wanted to make something, and not every something has to have a moral. A good plot can exist simply in its own merit without the need for a righteous cause.

    This is all a round about way of saying "It's late, I'm tired and also ponderous." I'm happy there is change in the way we think and while it may seem repetitive, the back and forth swing of the meta-genuine pendulum only has a single axis. We work with what we have and when we're faced with a black or white situation like that we inevitably grow tired of one extreme and resort to another. There is no up without a down, no happy without a sad. When we create genuine art we can only live it so long before we find it repulsive and move to satire. And the cycle repeats

  5. Hey Mat….have you heard about the theory that the piano in Doki Doki Literature Club represents Monika aka Monika WATCHING you? It's a neat theory that might need some more thorough investigation^^

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