Check out this behind the scenes showing the motion capture and animation progress of fight scene from the last cinematic for “The Witcher 3: Wild Hunt”, from the talented Senior Character Animator at Platige Image, Sebastian Kalemba!

We’ve been changing timing few times so you can see there are many differences between 1st animation pass (which I got from layout team) and the final. Director came up with few new ideas during animation process so I had to incorporated it:
– taking the cloak off and pushing the chieftain
– making ard sign broader and much stronger
– fat guy was pulling the line but now he tries to hit the girl
– slim bandit flies away because of ard’s power
– faster knife cuts
– moving hold in the end before leaving the scene

I’ve spent 6 weeks on this shot, hope you like it :).

music: The Glitch Mob – Warrior Concerto

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41 COMMENTS

  1. Instead of live action movie, I kinda prefer if a Witcher movie in a full CG like this just like Final fantasy and Resident Evil CG movies. the actions would be in pure awesomeness.

  2. MoΕΌe i niedojrzaΕ‚e, ale jakΕΌe wymowne πŸ™‚ Nikt mi nie wmΓ³wi, ΕΌe sΕ‚owa "to jest wspaniaΕ‚e" wyraΕΌajΔ… identyczny podziw jak "to jest, kurwa, wspaniaΕ‚e". DobitnoΕ›Δ‡ drugiego zdania powala na ziemiΔ™ jak Husaria pod KΕ‚uszynem πŸ™‚

  3. Nie, nie, nie, ΕΊle mnie zrozumiaΕ‚eΕ› πŸ™‚ MiaΕ‚em na myΕ›li TwojΔ…. PS. Wczoraj wieczorem kazaΕ‚a CiΔ™ pozdrowiΔ‡ i prosiΕ‚a, ΕΌebym przekazaΕ‚ Ci, ΕΌebyΕ› kΕ‚adΕ‚ siΔ™ spaΔ‡ przed 23 bo rano do podstawΓ³wki autobus odjeΕΌdΕΌa przed 7. A teraz ΕΌegnam, bo nie chcΔ™ mi siΔ™ z TobΔ… gadaΔ‡. Masz buziaka :*

  4. Actually one of my highschool friends works with Platige Image and he worked on some character models in this animation. He is physics major I believe. 3d modeling was his hobby since early highschool, he posted his works on some cg forums and got a job. You just have to learn 3ds max, zbrush etc., and practice A LOT. No formal studies required…

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